


His hardest-hitting sequences come from setting up Krushing Blows, and using his various tools at crucial times really feels like what Spawn's fighting style is all about. Spawn isn't a combo-heavy character, but that doesn't stop him from dealing big damage. "After spending some time with the character, I can safely say that I am actually glad he wasn't in a Mortal Kombat game until now because I don't think previous entries would have done him this much justice." He's a bit of a tank, but you don't feel totally sluggish when you start to get the hang of him. The character is a blast to play, coming equipped with numerous useful tools that require thought and practice to use effectively.Īs explained during the Kombat Kast breakdown, Spawn isn't all that fast of a character, but he has several attacks that utilize strong forward movement and others that have great range to counterbalance this. Spawn is more than just a pretty face in Mortal Kombat 11, though. The animations on these cornerstones of the character's design are fluid, and they act just as you'd want them to as a player hoping to take the hellspawn to victory. NetherRealm Studios did an excellent job on key elements that would easily make or break Spawn's return, such as his cape and chains. After spending some time with the character, I can safely say that I am actually glad he wasn't in a Mortal Kombat game until now because I don't think previous entries would have done him this much justice. It's no surprise that fans have wanted this comic book mainstay in Mortal Kombat for ages because of how well he'd fit into its massive, bloody world, and the highly-detailed graphical styling of Mortal Kombat 11 is perfectly suited for Spawn.

While I was a big fan of the character models for other guest characters Terminator and The Joker, I think Spawn might be the best-looking of the bunch. Spawn looks absolutely fantastic in Mortal Kombat 11.
